Marvel Tokon PC issues, Nintendo movie expansion, Sony physical‑media backlash, Microsoft disc‑support plans, and a Space Station Silicon Valley N64 review.
Chapters:00:00 — Episode preview00:31 — Welcome & show intro01:34 — John’s recent pickups and gaming05:14 — Ryan’s LEGO pickup, Ori, and Guilty Gear Strive10:50 — Marvel Tokon’s PC launch problems14:52 — Nintendo’s expanding movie ambitions22:21 — Sony, digital-only games, and physical media concerns31:33 — Could Xbox preserve physical game support?44:35 — Space Station Silicon Valley review59:53 — Wrap-up
John and Ryan break down another week of gaming news, starting with their recent video game pickups and what’s been keeping them busy. From new finds to ongoing playthroughs, they warm up the episode with what’s currently on their controllers.
The news segment kicks off with Marvel Tokon stumbling to mixed Steam reviews as players call the PC port “miserable,” prompting a response from Arc System Works. The guys dig into what went wrong
Next, they look at Nintendo’s expanding entertainment strategy as the company plans to double down on movies following the Super Mario Bros. film’s massive double‑billion success. They explore what franchises could be next and how this shift affects Nintendo’s broader identity.
The conversation then moves to Sony, where the CFO addresses criticism about PlayStation dropping physical games — though not very convincingly. John and Ryan unpack the messaging, the backlash, and what this means for collectors and retailers.
They also discuss reports that Microsoft originally planned to continue disc support before the internal “Xbox reset,” adding another wrinkle to the ongoing physical‑vs‑digital debate.
To wrap up the episode, the Inflation Deflation Game of the Week spotlights Space Station Silicon Valley on the Nintendo 64, as the duo revisits the quirky classic and evaluates its current market value.
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Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18